You might want to allow them to hit the alarm, so the door opens up in the back. Since there's a crafting table here and a way to get a bunch of supplies you may need from the shopkeeper, I recommend working on crafting some more trinkets. Murray's warehouse | Stranger Things Wiki | Fandom You'll need to go through the dialogue tree to figure out what you're going to need for the operation; you'll probably only need a walkie-talkie and CPR dummy. Make your way to Billy again while fighting more flayed. Then hit the blue switch in the central square on the left side, and then the red switch at the forest NW corner of the room to unlock a back door. There are going to be notes scattered in the nearby room that tell you Samantha moved the spare key. Cut through the chained door in the back, and go through a dark area with many rats. Now go through the door to the Library Basement. Just use your map via to make sure you're on the right track. Starring: Winona Ryder, David Harbour, Millie Bobby Brown. Murrays WarehouseIn his previously locked back room, youll find a computer mentioning something about his Kill Room and a test gnome, and some switches. She will join your party (no achievement for now), giving you access to the bolt-cutters you've needed for a while to access all those padlocked doors. german property group update; wisconsin state league baseball. You need to damage the Flayer with the cannons; you need to point them at the Flayer and then fire them with energy. 2016 | Maturity Rating: TV-14 | 4 Seasons | TV Horror. Hawkins Town HallInside, speak to Anton to complete his 30 Minutes Or Less. Either stealth by the guard here or smack him down, proceed down the corridor and stand characters on the pressure plates by the largest posters to open the path forward. Talk to the Bad Dudes to update your quest; you can get into the hackable door here for a quicker access to the Lower Starcourt Corridors. stranger things 3 game murray's warehouse buttons If you talk to the crazy guy in the NW who gave you a trinket earlier, you can get a quest for chewing gum as well. Run up to Mike's mom and get an update to your quest. 1:48. Then turn off the power here. But . BonusXP's announcement on Steam follows:. Hub: Murray's Warehouse. Talk to Murray at the door and then enter Murray's Garage. Then hack the door panel and get in the car. If you've been thorough, you've already got the tuna and mackerel (from the Pool's women's shower room and Weathertop). Exit this base and youll be back in Starcourt Mall. Now talk to Murray to continue the story. Rewards: Hidden Room, Unlocked Room, Gnome #17: Fletch, Money (Locked Chest), Money (Locked Chest), Money (Locked Chest). Here you'll need to talk to the receptionist, and then head to the NW and slip by the doctor. It worked for me. Now head to the NE Abandoned House. You can clear out the base as you wish, but you'll find the golden bears SE of your position (the door opened by the pressure plate has some goodies but you're going to need to come back with cranks to get most of the stuff here). Murray Bauman is undoubtedly Stranger Things season 4, volume 1's most valuable player, and his transformation demonstrates a screenwriting knack the Netflix show has for character growth. Stranger Things 3: The Game (Video Game 2019) - IMDb In here you're not free of enemies, because there are doctors throwing acid. You can also head to the Electronics Store and head back to the chained door here; inside is an enemy and also another gnome, which you have to reach by getting through the camera maze. The pressure plate doors here lead to some loot to the SW, and a room with a vent to the SE; head in here and it'll take you to Gnome #40: Tommy Lee, as well as a maze of vents that don't really lead anywhere. Stranger Things 3: The Game came out on July 4 for Switch, Xbox One, PC, and PlayStation 4, alongside season three of the series on Netflix. Open the gate with your new-found combination and loop around the house for another chest before going inside. Inside is a puzzle. From here on, you need to drive the truck to the next blocked door and proceed on foot to open it from the other side. Murray Bauman.--- Errands ---30 Minutes Or Less Gather ingredients to make a pizza for Anton Anton is missing the pizza of his motherland. After you're done, head over the the computer in the corner to complete the quest: Make sure to loot the nearby office as well, and then leave back to the square. This will make the locked door open in the back, with the chest loot and the gnome for the taking. She will join your party, granting you: Before you head to the conference room, perform the usual tossing and smashing of the premises (and ruin Jonathan's photos.) Rewards: Hidden Room, Gnome #42: Samantha. See all condition definitions : Size: : 11 x 17 inches . Assuming you've got what you need for Erica's story question, now head back to, Now that you have Erica, that means you can access all those areas with vents in previous places and get their treasures and gnomes inside. Theres a maze of vents here. Stranger Things 3: The Game Story walkthrough. Rewards: Hidden Room, x5 Random Items (Locked Chest) [Randomized Chest Loot Table: Pocket Knife, Sneakers, Ping Pong Ball, Gauze, Foot Spikes, Motor Oil, Ground Coffee, Spark Plug, Chewing Gum, Duct Tape, Rag, Fancy Shampoo, Lighter, Binoculars] Tiny #7: Hawkins Suburbs, Maxs House, bathroom. If you check Max's room you can find her allowance (you probably don't need much money at this point, though), so head to the backyard. The solution is simplekeep them apart and hit them hard. In the SW corner you'll find a lab with two dead bodies that contain clues to how to position the bears, as well as a place to craft makeshift cranks and a vending machine to buy the pieces. Head to the coffee machine, and then go through the options before heading to the mugs to prepare people's coffee. Head back to Hawkins Suburbs and the Pool. Along the way, you'll end up crafting five trinkets, which nets you: While we're in the Square, head to the Library and go the the room on the ground floor with the TV in the corner; on one of these shelves is the Sixteen Molotovs VHS you need. You need tickets to follow him. Smash all the file cabinets to find the last bit of info you need, then leave via the SW exit to end up back in the lobby. Day xxx Disappearances. She'll start the errand The Golden Gift. Home a Gnome Trophy in Stranger Things 3: The Game She will task you with getting the shake mix behind the boxes in the storeroom, then head to Melvald's in Hawkins Square (it's the general store). Talk to Will to get your story quests going, then talk to him again to trigger the Will the Wise optional quest. To the NE, theres an annoying double puzzle that you have to solve 1-at-a-time before the alarm goes off. Grigori has escaped, so just head out the slide, punch Kline, and leave for Hopper's Cabin. There's a ton of other stuff in this area, including a puzzle with the statues to open a yellow door, but we've got the achievement-related stuff so I recommend ignoring it all, especially on your NG+ run. Hit the switch here, and examine the order of the posters (the bulletin board will give you a hint about the next puzzle). Also, since you've done a bunch of looting it might be a good time to craft some more trinkets; at this point I had upgraded to the Zoomer (20% move speed), Wallet (medium money boost), Chest Armor (+350HP), plus my party-specific trinkets (Thinking Cap and Wonder Women.). I ended up prioritizing the Coin Purse, as well as crafting up a LV2 tactical helmet and Foot Spikes for increased damage and defence, and rounded it out with REO Speedshoes for speed. It's pretty simple to defeat herjust get the lights on via the two switches and hit her when she's vulnerable, then rinse and repeat. If you haven't crafted the goggles, you'll need to do so now (unfortunately you will have to leave; find a crafting table like the one at Dustin's, and then return). Rewards: Hidden Room, Money (Chest), Money (Chest). But don't set the breakers as directedbecause if you checked the bulletin board in the main room, you'll know that they're actually swapped from what they should be. Hit those switches on, the left-most side representing 1 (and ignoring the duplicate), and make sure . Hawkins FairTalk to Kline near the entrance in order to complete Fairground Face-Off. Play whichever of the games you want to get back up to 10 more tickets to pay the entry fee, then head to the NE corner of the map, where you can loop around the whack-a-mole stall to get behind the funhouse. Report back to Steve and you're done with the quest. Head there, talk to Steve, and follow the prompts. The man tells us about 2-pi-r and youll see a grid of switches that are 5x5. Talk to Murray and you'll receive: Assuming you've got what you need for Erica's story question, now head back to Scoops Ahoy. MURRAY'S WAREHOUSE FLOORPLAN : NEED! : r/StrangerThings In Stranger Things 3: The Game, you'll have the opportunity to explore the "Lil' Top" which contains five floors. Now move forward. Netflix Still Wants Stranger Things Game After Telltale Closure - IGN News. Inside you'll get a quick cutscene. Then head downstairs to the Food Court and over to Knot So Good and get a nasty pretzel to technically fulfill your obligation to Billy. Youll find a Workbench if you need it, then again hit the switch to move onward. Talk to Chet at the front desk, but before you head back to the men's locker room, head up to the women's room to find a locked door nearby. Just let the timer run out. undamaged item (including handmade items). The next area has more lights with a slightly tougher pattern to figure out. This adventure game blends a distinctively retro art . Stranger Things 3: The Game: How to Find All 50 Hidden Gnomes You can't cross the security camera's red beam, so break into the locked door and you'll get hit with a timed alarm; the switches to disable them are red-coloured versions of the circuit breakers, and there's one in the far corner of the room behind boxes. Dont go below the 20 Prize Ticket mark at this shop. You don't actually have to remember their orders, though. If you've followed this guide, you should have 44 out of the 50 gnomes, only missing numbers 5, 40, 45, 47, 48, and 49. I've attached an image showing which ones to throw in what order: Continue on through the opened door and into a room full of vats and acid-throwing baddies. He helps translate Alexei's instructions on how to close the portal . In the next area, position your characters at each button, and then hit one and quickly switch to the other and hit the other button to proceed. Talk to Hopper in his room first. Stranger Things 3 Game Is A Boring Rehash Of The Show - Kotaku Next, head to Hawkins Lab. It's hard to see, but you should be able to interact with Gnome #36 and pick it up in Stranger Things 3: The Game. Now backtrack to the keycard door to the NW. "Getting Murray" Stranger Things 3: The Game Part 7 - YouTube Follow the path to get outside for all of two seconds, before heading through the next door back into a Secret Tunnel, Part Deux. Go back to the bear plinths and position them as hinted at. Heres what it looks like: Theres also a chest containing x3 Random Items. Your goal now is to keep the house standing, which means destroying the tentacles and re-sealing the windows with the spare wood that appears, while avoiding the telegraphed tentacles from above. At the end of the hall is a door you can enter, kill the flayed, and then hack a box to open another door (this leads back to the start of this floor). Talk to Eleven and then pop around setting up the date, before you have to go talk to Hopper and get derailed. In front of the town hall are a number of shrubs; just to the right of the town hall sign, knock down the bushes to reveal Gnome #14: Mikhail. While you're here you can first fill in Steve on your discovery of the dictionary to finish The Codebreakers quest, then talk to Robin. Youll find the hidden Gnome #35: Falken!
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