You can vote for what game I play next here: https://poll.ly/mWMNGih2g1TDzNOCkFby I'm streaming now!
[0.95.1a] Terraforming and Station Construction (v8.2.1) - Starsector MagicLab discord: https://discord.gg/EVQZaD3naU. Found the error in the logs. Visit the Mod Troubleshooting Guide! I think specifically in the nexerelin thread, there is discussion about it. Faction behaviour is also pretty random, factions tend to go to war or make alliances for no rhyme or reason. Build up a battle station, heavy batteries, and a patrol HQ on the new colony along with a basic industry and sit back and absorb the income as you explore the rest of the sector in peace as local security beats away the expeditions. (OutOfMemoryError), Turret cover crash! I was able to find info across many different posts that helped me succeed, and am consolidating here for the benefit of new players who want a sustainable colony without hordes of expedition fleets chaining them to their colony. starsector nexerelin colonizationmostar bridge jump injuries. 10.0.17763 Build 17763. The settings even include gems like increasing the frequency of invasion fleet spawning the higher level the player is. And it is time to make a colony guide. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Absolutely not. Not only do you need to hunt down planets to colonize; but you also need to constantly feed commodities and credits into them to upgrade and maintain them, it's not something for noobies. Mainly new items and overall nerf to the planets.
Is Nexerelin a good mod or not ? : r/starsector - reddit Starsector GUIDE - How to Install Mods like Nexerelin; New Factions Thanks so much! Sometimes colonies change hands. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Uploader: Histidine. Then yes amazing mod for you, plus for up to 4 million credits u can basically conquer any planet if you support the fleet. Systems should be within 20 Light-Years of core systems for accessibility bonus and for your own sanity - less time running to the fringes. Can use some abandoned bases stations for free storage, if not using random core worlds (Nexerelin start option). Share Requirements Permissions and credits Mirrors Donations Features 4X game features in Starsector Starting templar ship really needs to be the _sal variant. Will I be able to do the same with Nexerelin? The people that hate you will come for you. The additional content is really nice and Easy mode is a comfortable way to explore the new gameplay. Domain-tech Comm Relays, Nav Buoys and Sensor Arrays. Nex adds alot of stuff that frankly should be apart of the base game. beside for new player who dont even know how to use agents, it not that worthy to invest monthly your income to hire some agents, try to take commission from big fraction ? Can you make enemies across the sector and then settle your own colony and expect to be left alone? Starsector is a game about exploration and fleet combats, and Nex tries to make a 4X strategy.
StarSector COLONY guide ! [Fast Guide] - YouTube Mods used - Blackrock Drive Yards, GraphicsLib, LazyLib, MagicLib, Nexerelin, Ship and Weapon Pack, SkilledUp. Currently the only use of survey data is to be sold at markets for credits. Log in to view your list of favourite games. Is there a way to disable most of the 4x factor like the random faction events? . The powerful open-source mod manager from Nexus Mods. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. They were around in 54 and especially in 62!
Starsector 0.95a VIC & Nexerelin - 44 Mods - YouTube Starsector Nexerelin: Phase Fleet Alpha [Galatia Questline] (S1 E9) (S1 It definitely does, as evident by the Settings.json, alas as to how it does, that is a mystery to me. Re: [0.95a] Nexerelin v0.10.2c "Mercenaries and Patriots" (fixes 2021-06-12) You can go into the mod's settings and effectively 'turn off' colonization by cranking up the amount of time before/between colonization attempts. This world seed is vanilla only however I believe you can still use it with Nexerelin mod if you don't randomize the worlds or have Prism freeport option enabled. Faction behaviour is also pretty random, factions tend to go to war or make alliances for no rhyme or reason.
[0.9.1a] Stress-free Newbie Colony Guide : r/starsector - reddit Choose your faction (or establish your own) and dominate the Sector! Topic: 0.95.1a/0.95aRC15 World seeds (Read 10639 times), In-development patch notes for Starsector 0.96a, Quote from: CrazyCommander on May 14, 2021, 01:52:18 PM. Bug when i launched the campaign, after distributing my skill points at the character creation. Here's the error: That sounds really nice, how does it work around worlds you don't own? If it feels like youve got the gist of a winning strategy, then come on up to Nexerelin. and our ), Using a lot of mods, keep getting this error, https://bitbucket.org/LazyWizard/version-checker/downloads/vanilla.txt, NullPointerException while going to a bar. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Dude, why isn't Exi in here?
I would counter r/RyVdo13's assertion that it's "many times harder" than vanilla. Phase 2Start a 2nd colony with farming or mining, whichever you didn't buildSimilar to above build order, but keep patrol HQ as it doesn't consume an industry slotBuild a Commerce building so you can sell loot - Optional but for convenience (uses an industry slot). No. I found a bug concerning nexerlin and this mod. The more markets you give them, the stronger they come back. What about Pirates? Upgrade military base to High Command for 150,000 credits so heavy defence fleets spawn. Often at a pace that's reasonable unless you've angered three or more factions into being Hostile at once.
Starsector Mods Categorized - Google starsector nexerelin colonization I appreciate this.
When logged in, you can choose up to 12 games that will be displayed as favourites in this menu.
Starsector Colony Guide - Getting Started - ISK Mogul Adventures Otherwise it's a very very fun mod and surprisingly nice in the early game as well (as long as you don't anger any big power before founding a faction), citadels are a btch to fight if they come in swarms. We cover, exploration, ship design, combat, colony management, late game ships and combat. I'm streaming now! Factions in Nexerelin create colonies on planets with surveys you sell them, and if you don't sell them any they will colonize planets in their own solar systems. In Vanilla I try and go for my own colony as early as possible. My Starsector intro video: https://www.youtube.com/watch?v=nZAdCGbPghE&list=PL3Hfqo2_KOldHsa9K69TzWyz4CXp9pEwi&index=1&t=27sNexerelin: https://fractalsoftwor. It's so boring not having a conquer-the-Sector mod atm. Don't bother upgrading access since that's to increase market share and that'll be what provokes most of the expeditions. Tested the seed on RC15. The Hegemony will send inspectors to check your colonies if you're using AI. Even more memory is needed. Wish pirates had better stuff, that you might want to use even? Starsector 0.95.1a is out! Starsector is a game about exploration and fleet combats, and Nex tries to make a 4X strategy. Reddit and its partners use cookies and similar technologies to provide you with a better experience. How do factions handle the "freedom" the mod gives them? Nexerelin 2 Ground Combat Galore (Nexerelin update video) (Starsector) Top Guides 311 subscribers Subscribe 402 Share 15K views 1 year ago In this video we go over the many features and updates. http://fractalsoftworks.com/forum/index.php?topic=9175. Because they're currently, well they seem high for the sake of being high, let's leave it at that. The game functions all the better for it, and punishes you for screwing off while your allies are getting ganked. The current one is the support one, making it nigh impossible to fight properly. Quote from: Crimson Sky Gaurdian on October 30, 2019, 01:06:47 PM, Quote from: Crimson Sky Gaurdian on October 30, 2019, 04:52:42 PM, Quote from: boggled on November 01, 2019, 02:49:19 PM, Quote from: dk1332 on November 01, 2019, 10:08:08 PM, Quote from: Crimson Sky Gaurdian on November 02, 2019, 05:46:41 AM, Re: [0.9.1a] Player Station Construction (v1.0.0), Quote from: Grizzwold on November 05, 2019, 02:22:39 PM, Re: [0.9.1a] Player Station Construction (v1.0.1). It adds diplomacy, and faction interactions and wars. Nexerelin is a mod for the game Starsector.
Nexerelin 2 Ground Combat Galore (Nexerelin update video) (Starsector) Good planet seeds for use w/ mods - Starsector Features 4X game features in Starsector However, if you're friendly with Pirates (and one option is to start as a Pirate) then they are -far- less likely to harass you. You just now need to make sure your system isn't claimed by anyone beforehand (this is shown right in the found colony screen), because on that case that faction glazes the planet. Settings file options (can be used to enable/disable features individually): In-development patch notes for Starsector 0.96a, Re: [0.9.1a] Player Station Construction (v0.9), Re: [0.9.1a] Player Station Construction (v0.9.1), Quote from: Supplius Maximus on October 29, 2019, 06:04:56 AM, Quote from: Ed on October 29, 2019, 02:39:16 PM. I might suggest utilizing Version Checker here. The game needs its dynamic colonization and invasion mechanics, but with the base settings, you will get screenfulls of invasion fleets that will overrun everything you have that have no cost to the computer faction and get conjured into being from thin air. So is Nexerelin worth it? If your colony attracts an expedition before Phase 1 is complete, just pay off the expedition with 100,000 credits (Intel - Colony Threats - Expedition - Avert Expedition Option), Avoiding Luddic Path CellsThis is the reason to build across 2 separate colonies.
Let's go over the basics of how to install mods in Starsector. and our You can establish a colony easy, no problem. Catch me at https://www.twitch.tv/fen_muirGame: http://fractalsoftworks.com/Game Wiki: https://starsector.fandom.com/wiki/Starsector_WikiP. Allocate more memory to Starsector by changing the -xms and -xmx values in 'vmparams' (recommended to be at least 2048m for Starsector+, up to 4096m if Nexerelin and a huge number of factions are also enabled). I do this if I'm not ready, say, for the Tri-Tachyon to be wiped out by the Hegemony just yet. It also adds a bunch of weapons and hulls that I couldn't play the game without. It's good but the new assault station/ planets is not fun in the least. When to ColonisingWhen you have 1 year of Academy stipend remaining, at least 3 tanky combat cruisers and other ships (destroyers, fire support, carriers) and 1 million credits, to be supplemented with bounty income as the colony grows. Huh, i did not even realize i made my mod (N)exerelin compatible. Before the 0.95a update there was an option to disable this at the start, now it's missing. You can turn off the random events for your own faction, idk about others. This will up the quality of your fleets, and size 5 colony will spawn sizable fleets. If these are vanilla game seeds, great.
null - Bug - I've played Vanilla for about 20 hours and found the fact that core worlds remain static a bit of a mood killer, so I decided to install Nexerelin. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Nexerelin adds a layer of complexity and challenge that the game does need. in vanilla you can with easily make colony even if you have 100% vengeance relationship with multiple fraction, but not in nexerelin. 2 million if you babysit your colony and do minimal bounties. or say "don't steal my organs! Im the sort that views complexity as a challenge, as long as the result is a refined and elegant experience. Don't upgrade spaceports to megaports and that change alone will dramatically cut down expedition count. Does the owner faction react? I dont remember specifically since its been a while, but I found it on the forums. Starsector Nexerelin Colonization. It feels a bit like cheating, but in my current game I can't find a half decent system to colonize with about 70% of the map surveyed. Best thing about Nex, it adds alot of content to the game. A lot of things have changed, that effect colonies in starsector 0.95a. Will you be raided periodically? The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. 15.91G. Just make it back by destroying pirate fleets in the core systems (when bounty is active) or going after bases & bounties (when bounty is active), so your colony trade fleets can go get you more money. Phase 3Your 1st colony should be hitting Size 5, capturing more market share and potentially attracting expeditions from jealous factions. I normally get started the install Nex about half way when I want to start conquering worlds, because I last played in 0.91 and the only way to get a world was saturation bombardment until colonization was possible and that wasn't worth it and had massive debuffs.Nex let me create a galactic empire. Is it possible to add volatiles mining stations around gas giants? Greeting everyone, wanted to share a great world seed. It used to be called Starfarer. Since I'm not really developing my colony beyond the basics other factions rarely bother me, so I can focus on the parts of the game I actually enjoy Well, and clearing out pirates from time to time. Create an account to follow your favorite communities and start taking part in conversations. Immersion breaking as hell. How would one disable vsync in the starsector and java .exe? Installing Nexerelin and a host of graphics/weapons/factions/ships mods has made the game leagues more awesome and for a few months I couldn't get enough. I'm new in the starsector, I play vanilla in couple of weeks I been hearing that nexerelin is a good mod. Constant glitchy / artifacted graphics in the menu! It comes in five classes of increasing value, depending on what the survey finds. Cookie Notice Aelurus (Zaranya Nebula), Togar (Zendar Nebula), Estrelya (Athconabi Nechicomia Nebula). A good indication of this happening is if you get a random out-of-memory or GC limit overhead crash in the campaign if you leave it running for long enough.
csv is missing systemsCheck starsector log for more info , You can get 100 relation with pirates and then not give a damn if they raid your system as the penalty is decreased for high relations. I came back to the game this week after a long absence. Conquest victory: Your faction or alliance controls a simple majority of the total market size in the sector, or two-thirds of the heavy industries (not weighted by size). (12/10/21); In-development patch notes for Starsector 0.96a (02/01/23). By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Catch me at https://www.twitch.tv/fen_muirGame: http://f. Theres definitely a file with modifiers that you can open up in a text editor and change multipliers and such to tune down or eliminate the 4x stuff. at com.fs.starfarer.StarfarerLauncher$1.run (Unknown Source) : null. However, after reading about it for a while, I started to doubt that I would enjoy what it does to colonization. To access the settings file, navigate to C:\Program Files (x86)\Fractal Softworks\Starsector\mods\Terraforming and Station Construction\data\config\settings.json. Every time I tried to access the local bar of a planet or station, it gave me the normal intro to the bar, and then right below it said "NullPointerException: Null" and I was effectively stuck since there was no option to get out of it, or any option to select from at all.
Mods at Starsector Nexus - Mods and community (ArrayIndexOutOfBoundsException), Out-of-memory / heap full crash! .95.1a-RC6. (Read 121931 times), Array-index crash! Should have stable points for stability bonus. IIRC world generation currently has a bug where at least the location of the hypershunts aren't properly deterministic, so that could also be a problem. (OutOfMemoryError). I like to put this on a 3rd colony so my 2 main colonies can focus on profitable industries.Upgrade both spaceports to Megaport for growth bonuses for 300,000 each. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Or does the mod forces you to micromanage and babysit your colony by making other factions much more interested in your affairs? To colonize any planet, the fleet is required to consume 1000 Crew, 200 Supplies, and 100 Heavy Machinery. I checked the exerelin_config.json but I can't find it or it isn't there. I'll Inspect your organs. In \Starsector\mods\Nexerelin\exerelin_config.json there's a variable named colonyExpeditionInterval, you can lower this to reduce the interval of days between expeditions. Turning on free-port or using AI cores will greatly accelerate your colony growth and make you tons of money, but be prepared to go to war with the entire sector. Make sure you have enough crew & supplies afterwards to keep your fleet operational.
Starsector Nexerelin: Phase Fleet Alpha [Galatia Questline] (S2 E2) Wars can actually lead to the extinction of a faction entirely. Just hang out over the planet and move your army men around until you've gotten the planet, it's not particularly hard or bad but it does add some challenge to planetary invasions in systems where the enemy faction has active fleets (which seems reasonable). This is a guide to the Starsector mod called Nexerelin which adds 4x gameplay. For colonizing, systems with multiple planets . For more information, please see our What about Agents? Its a chaotic universe and you cant be everywhere at once. I really should have split this guide up. (12/10/21); In-development patch notes for Starsector 0.96a (02/01/23). Edited the title and fixed a few grammatical errors here and there and added new info. If you're using "Free Market" to increase profits and growth, you can expect some others to take offense and want to shut it down as an unfair advantage. What were they thinking? I dunno, I just feel like it adds a layer of complexity and challenge in a way I don't really care about, and in some ways will make me enjoy it less. If you colonize a planet, put an astropolis in the build quene, then give it away, the astropolis after it's constructed will belong to the faction the planet belongs to, but you will have full control of the astropolis. Probably NGO. Tried posting this on Pastebin but the log was just too long.
Colony | StarSector Wiki | Fandom Can you be a Commissioned officer for a faction and still colonize? Any way to disable this or make the cooldown longer then playtime? Yes. The Prism Freeport code and art assets are taken or adapted from the Scy Nation mod by Tartiflette and licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International license.All other code is licensed under the MIT License (Expat License version) except where otherwise specified.All other assets are released as CC0 1.0 Universal unless otherwise specified. Last Update: 12 Feb 2023. Pick and choose which blueprints you learn from a package!
r/starsector - (Nexerelin) What factors affect AI factions' ability to Perfect for those that wanna start a single system empire in Duzahk or one in the outer reaches of space. But at least it should work as soon as I release something.
Survey Data | StarSector Wiki | Fandom Factions in Nexerelin create colonies on planets with surveys you sell them, and if you don't sell them any they will colonize planets in their own solar systems. Survey data can be sold even if the player has already colonized the relevant planet. (12/10/21); In-development patch notes for Starsector 0.96a (02/01/23). A memory leak in a mod is causing Starsector to crash. Create an account to follow your favorite communities and start taking part in conversations.
[0.95.1a] Nexerelin v0.10.6d "Lords of War" (fixes 2023-02-12) Survey Data is a special commodity obtained by surveying uninhabited planets. Nexerelin v0.10.6d Requires LazyLib, MagicLib Integrated with Version Checker Download Previous downloads On Nexus Git repository Make sure to delete your old Nexerelin folder before installing a new full version!
Privacy Policy. ), Topic: Mod Troubleshooting Guide (Read BEFORE posting!) It also allows you to build storage space-station-waystations. Absolutely, but you're at the whim of their faction relations, but this also gives their enemies more targets to choose from aside from just your colonies. Where to ColoniseA system with at least 2-3 <150% hazard worlds, preferably with ores, farmland and volatiles on separate worlds. Copyright 2023 Robin Scott. It draws one in. Planet descriptions can change as territory is won and lost (in development), Befriend pirates to lower the effects of their activity on your colonies. Is it harder? Tip: Using the command console mod, you can "restore" an extinct faction to life by assigning them control of a market (colony). Tried this ^^ and it worked like a charm!
Tip: If you beat the snot out of an invading force or show overwhelming firepower in combat against them, a hostile faction may propose a cease fire, resetting your relations to non-aggressive - not friendly, but not "Kill on Sight" anymore. (NullPointerException), In-development patch notes for Starsector 0.96a, http://fractalsoftworks.com/forum/index.php?topic=8726.0, Re: Mod Troubleshooting Guide (Read BEFORE posting! Yea you won't be making mad cash, but if you didn't pick 400% hazard planets you'll still make profit. . Cookie Notice
How hard is it to establish and hold your colony with Nexerelin? STRONG StarSector Colony Guide! Everything You Need To Know. I don't really care about creating my own space empire or making insane profits as quick as possible , I mostly play for exploration, but free storage both for equipment and ships, monthly income to balance out officer salaries and an ability to resupply without returning to the core regions is too good to pass up. I don't even bother to take planets and stations over anymore it's so bad.
0.95.1a/0.95aRC15 World seeds - Starsector The game feels more dynamic, otherwise its like a static structure on top of a large lore. Starsector 0.95.1a is out! I have no clue what some things do and would apprecitae any tips. For more information, please see our It's not the same map. I tuned down invasion fleet strength a bit so they rarely succeed without my input among some other small tweaks. Often at a pace that's reasonable unless you've angered three or more factions into being Hostile at once. Colonization is a fairly simple process; the player is required to simply find a planet, survey it, and put down the required crew, supplies, and heavy machinery to colonize the planet. If you make use of agents to increase your relations before starting your colonies, it's by far easier. 2D RPG/Trade/Fleet Combat Game, Press J to jump to the feed. Cells spawn because Technology/Industrial activities generate interest. yes its a very good mod, it makes starsector feel more like its factions are alive and constantly fighting, sometimes factions will even colonize other worlds, its practically essential, you can also have ambassadors and declare wars making the colony stage of the game feel more like you have your own faction. I'd be thankful if someone could put up some seeds of their worlds and outline the habitable/ high class . Basically follow the above guide. Nexerelin is an absurd mod, but sadly a necessary one. How about this: win a couple vanilla games. Privacy Policy. Great times. Choose your faction (or establish your own) and dominate the Sector! By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. and our
Nexerelin at Starsector Nexus - Mods and community MN-1525049403752618632 (originally started this run on RC12). (12/10/21); In-development patch notes for Starsector 0.96a (02/01/23), No body else using this yet?
Also it allows you to recruit fleets to fight on your behalf. Nex is a LOT of new stuff not all of which is well explained. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Tired of your colonies fielding crap? This video guide goes over the very simple plug-and-play approach Starsector takes in introdu. These can either be bribed (no lost reputation), killed (5 lost reputation), or allowed to inspect (sometimes up to 50 lost reputation). It's a good way to get rolling, but creates some sting when you leave unless your allied faction is in good standing with everyone. It used to be called Starfarer. This world seed is vanilla only however I believe you can still use it with Nexerelin mod if you don't randomize the worlds or have Prism freeport option enabled. This is unlikely if 4096m+ of memory is allocated to Java; Starsector should never use that much memory, no matter how many mods are loaded. Should I install it or just stay vanilla ? I am also having the same problem as Dragon, I'm playing on mac and Graphics Lib won't download as a .zip, If you need to open .7z files on a Mac I recommend. Having strong sector defense (patrols, military command, starbases, ground defenses) becomes essential if you're going to make a lot of enemies. Sometimes they send out colonization missions and found colonies in new sectors they hadn't even been in before. Some preset variant in a mod is using a hullmod that isn't in the game w/o SS+ or SWP. Starsector 0.95.1a is out! Fractal Softworks team (Alex Mosolov, David Baumgart, Stian Stark, Ivaylo Kovatchev): Starsector and its contentZaphide: The original ExerelinLazyWizard: Version Checker, Console Commands and other codeSoren: Player flagsTartiflette: Prism Freeport, This mod is not opted-in to receive Donation Points. I think you would need to start a game with RC12, and then upgrade to RC15 if you really wanted to try that one. You're running from the .bat file instead of Starsector.exe. Hum, Scy will need an update on my end to be compatible, since I removed the "Exerelin" check.
Blade Breakers in the Derelict Empire | Nexerelin Star Sector ep. 72 Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features.
Nexerelin Top Guide! - YouTube